The route-permission fence (#52) failed in CI, not locally: I had run the fonts and import-export suites, not the full api suite, and the fence needs a database. `@AuthenticatedOnly()` is the rule the route always meant — a session, no further permission.
128 lines
4.3 KiB
JavaScript
128 lines
4.3 KiB
JavaScript
#!/usr/bin/env node
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/**
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* Generates the shipped default favicons (issue #306):
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* `apps/api/assets/default-favicon-32.png` and `-180.png`.
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*
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* The api serves these whenever an operator has not uploaded one, so an
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* instance always has a tab icon — the `<link rel="icon">` in index.html is
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* static and its resource must never 404.
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*
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* Drawn here rather than pulled in as a binary: the whole toolchain must
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* survive the `--network none` offline build (96-offline-build-protokoll.md),
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* and adding an image library for one 32×32 icon would be the tail wagging
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* the dog. Node's own zlib is enough to write a PNG.
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*
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* Motif: a pond seen from above — the accent-green disc with two ripples.
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*
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* Regenerate with `node apps/api/scripts/gen-default-favicon.mjs`, commit
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* script and binaries together.
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*/
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import { deflateSync } from 'node:zlib';
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import { writeFileSync } from 'node:fs';
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import { dirname, join } from 'node:path';
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import { fileURLToPath } from 'node:url';
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/** Brand green — the same value as index.html's light `theme-color`. */
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const GREEN = [0x2f, 0x6f, 0x4f];
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const LIGHT = [0xe8, 0xf2, 0xec];
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const crcTable = Array.from({ length: 256 }, (_, n) => {
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let c = n;
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for (let k = 0; k < 8; k += 1) c = c & 1 ? 0xedb88320 ^ (c >>> 1) : c >>> 1;
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return c >>> 0;
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});
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function crc32(buf) {
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let c = 0xffffffff;
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for (const byte of buf) c = crcTable[(c ^ byte) & 0xff] ^ (c >>> 8);
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return (c ^ 0xffffffff) >>> 0;
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}
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function chunk(type, data) {
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const length = Buffer.alloc(4);
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length.writeUInt32BE(data.length);
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const body = Buffer.concat([Buffer.from(type, 'ascii'), data]);
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const crc = Buffer.alloc(4);
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crc.writeUInt32BE(crc32(body));
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return Buffer.concat([length, body, crc]);
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}
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/** Minimal RGBA PNG writer — no filtering, one IDAT. */
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function encodePng(size, rgba) {
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const ihdr = Buffer.alloc(13);
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ihdr.writeUInt32BE(size, 0);
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ihdr.writeUInt32BE(size, 4);
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ihdr[8] = 8; // bit depth
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ihdr[9] = 6; // colour type RGBA
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const raw = Buffer.alloc(size * (size * 4 + 1));
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for (let y = 0; y < size; y += 1) {
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raw[y * (size * 4 + 1)] = 0; // filter: none
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rgba.copy(raw, y * (size * 4 + 1) + 1, y * size * 4, (y + 1) * size * 4);
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}
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return Buffer.concat([
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Buffer.from([0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a]),
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chunk('IHDR', ihdr),
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chunk('IDAT', deflateSync(raw, { level: 9 })),
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chunk('IEND', Buffer.alloc(0)),
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]);
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}
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/**
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* Colour at one point of the unit square, in continuous coordinates — the
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* caller supersamples it, which is where the anti-aliasing comes from.
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*/
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function sample(x, y) {
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const dx = x - 0.5;
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const dy = y - 0.5;
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const r = Math.hypot(dx, dy);
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if (r > 0.48) return null; // outside the disc: transparent
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// Two ripples spreading from a point struck slightly above centre — rings
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// rather than a bullseye, which is why the centre stays green and the
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// spacing widens outward the way real ripples do.
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const rr = Math.hypot(dx, dy + 0.06);
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const onRing = (radius, width) => Math.abs(rr - radius) < width;
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if (onRing(0.33, 0.028) || onRing(0.19, 0.026)) return LIGHT;
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return GREEN;
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}
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function render(size) {
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const SS = 4; // supersampling factor
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const out = Buffer.alloc(size * size * 4);
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for (let y = 0; y < size; y += 1) {
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for (let x = 0; x < size; x += 1) {
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let r = 0;
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let g = 0;
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let b = 0;
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let a = 0;
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for (let sy = 0; sy < SS; sy += 1) {
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for (let sx = 0; sx < SS; sx += 1) {
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const c = sample((x + (sx + 0.5) / SS) / size, (y + (sy + 0.5) / SS) / size);
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if (c) {
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r += c[0];
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g += c[1];
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b += c[2];
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a += 255;
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}
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}
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}
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const n = SS * SS;
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const covered = a / 255;
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const i = (y * size + x) * 4;
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// Premultiplied average of the covered samples only, so the edge fades
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// in alpha rather than towards black.
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out[i] = covered ? Math.round(r / covered) : 0;
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out[i + 1] = covered ? Math.round(g / covered) : 0;
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out[i + 2] = covered ? Math.round(b / covered) : 0;
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out[i + 3] = Math.round(a / n);
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}
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}
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return out;
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}
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const assets = join(dirname(fileURLToPath(import.meta.url)), '../assets');
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for (const size of [32, 180]) {
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const file = join(assets, `default-favicon-${size}.png`);
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writeFileSync(file, encodePng(size, render(size)));
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console.log(`wrote ${file}`);
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}
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